﻿#region Using Statements
using System;
using Leap;
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Storage;
using Microsoft.Xna.Framework.GamerServices;
using RecognitionAPI;
#endregion

namespace ASL_BATTLE
{
    class DrawImages
    {
        //varibles
        SpriteBatch spriteBatch;
        //public string cLetter;
        public Texture2D letter;

        //init
        public DrawImages(SpriteBatch passedSprites)
        {
            spriteBatch = passedSprites;
        }

        //Draw the Sign
        public void DrawSigns()
        {
            //spriteBatch.Begin();

            spriteBatch.Draw(letter, new Rectangle(429,276,166,216), Color.White);

            //spriteBatch.End();
        }
    }
}
